In 2021 I started working at KILOO Games as a UI Designer. First project I was a part of was the mobile game MetroLand. The game was already well established in terms of look and feel. Below I have picked out different elements from the game. Daily task was primarily on UI screens and UI elements.
Scene created in Unity with assets, below is before and after in Photoshop
Assets created for a Season Pass
Assets created for talents feature
Headers created for Events feature. 
Scene created in Unity with assets, render in Photoshop
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